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Book

Audio For Games has been consulted by professionals and taught at schools and universities worldwide. It covers not only creative and technical aspects of audio for games, but how to integrate to a team and the communication involved.

Game Developer

Alex wrote the "Aural Fixation" column for Game Developer Magazine, covering topics from budgeting to team dynamics to live vs. synthesis.

Mix

Writing a column on interactive audio and new tech for Mix Magazine, the premiere professional audio magazine, Alex started a journey to blend game audio with other pro audio industries that continues to this day.

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