Assassin's Creed: Brotherhood

This project, under the direction of Levon Louis, resulted in all kinds of award recognition including an Academy Award nomination (AIAS) for Outstanding Acheivement in Sound Design in 2011.

What can I say? The game was amazing to work on, I had a small, tight audio team in Quebec to deliver our side of things, and in 10 years of making games this was first title I could not put down following it's release. From remixing Jesper's music to maximize it's impact in special areas of the game to designing the exotic gameplay sounds, I had a ton of fun with this one. Everything clicked, the team was on fire, and the fun we had came through in the result!

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